Il y a des gros changement aux niveaux des objets magiques du mage, ils vont contribués à évolution et au développement du mage au lieu d'être de simple artifice qui augmente sa puissance.
It seems like four "classic" wizardly implements - the orb, staff, tome, and wand - are to play a more central role in the Wizard character class. Each implement is associated with certain types of magic:
orb for terrain control, manipulation and divination;
staff for forcefully projected powers as well as flight and telekinisis;
tome for teleportation, summoning, shapechanging; and
wand for long-range effects and protection. The wizard
can cast without the items, but is likened to
"a slightly near-sighted man with glasses"; holding the associated implement grants a benefit to the wizard’s attack. The article refers to
"the wand spell cinder storm", which implies that each spell will be an orb, staff, wand or tome spell.
- Update - conspiracy theorists ahoy! All references to the "tome" have been edited out of the above article, leaving orb, staff and wand only. Why? I don't know! But there were references to the "tome" before, and now there aren't. Instead, we have extra flavour text, referring to Iron Sigil [potent defenses when invoking spells of thunder or force] and Serpent Eye [enchantment, beguiling, and ensnaring] traditions (orb), disciplines of the Hidden Flame [fierce powers of fire and radiance] and the Golden Wyvern [battle-mages] (staff), and Emerald Frost adepts [powers of cold and deadly acidic magic] and Stormwalker theurges [spells of lightning and force] (wand).