Jeux de rôle Québec

Jeux de rôle Québec (https://forums.guildefantastiques.com/index.php)
-   D&D - 4ième édition (https://forums.guildefantastiques.com/forumdisplay.php?f=323)
-   -   4th Edition - Critical hits, pas mal moins violent (https://forums.guildefantastiques.com/showthread.php?t=11179)

MoonZar 2008-01-07 16h50

4th Edition - Critical hits, pas mal moins violent
 
Should this go in 4E News or Reviews? I'm not sure. Damn those arbitrary categories - who chose those?* Anyway, you can read the first review of Wizards Presents: Races & Classes at RGP.net.


*Oh. Right. It was me.


Critical hits are the subject of the latest article to be found on the official site. So, what does it tell us?
  • As we'd already figured out, the confirmation roll is gone.
  • Critical hits don't deal double damage.
  • Instead, when you roll a critical hit, all the dice are maximized.
  • Magic weapons deal extra damage on crits.
  • Monsters don't get this benefit, so PC crits outclass monster crits most of the time.
  • Weapons can have the high crit property, giving extra dice on a crit.
Also interesting is the sample weapon stat block:
Weapon: War Pick
Prof: 2 [what does this mean?]
Damage: d8 [note, just one damage roll listed]
Range: -
Cost: 15gp
Weight: 6lb.
Category: Pick ["Pick" is a "category" of some kind]
Properties: High crit, versatile ["high crit" is mentioned above; "versatile" is something else]

MoonZar 2008-01-07 16h51

Re: 4th Edition - Critical hits, pas mal moins violent
 
Pas mal bon comme changement et pas mal moins deadly pour les joueurs.


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